AI Insights · Timothy · April 2024
Top 5 Entertainment Mascot Games on iOS in Chile - Q1 2024
Discover the performance trends of the top 5 entertainment mascot games on iOS in Chile during the first quarter of 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 entertainment mascot games on iOS in Chile showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Minion Rush: Running game from Gameloft saw a significant increase in weekly revenue, peaking at approximately $112 in the last week of February and maintaining a strong performance into March with $108 in the first week. Weekly downloads were relatively stable, reaching a high of 941 in mid-March. Active users fluctuated but ended the quarter on a high note, climbing to 3.3K in the final week of March.
Hello Kitty Nail Salon by Budge Studios experienced consistent growth in revenue, culminating in an impressive $551 in the last week of March. Downloads were steady throughout the quarter, with a notable peak of 595 in early February. Active users remained robust, ending March with 2.1K.
MY LITTLE PONY: MAGIC PRINCESS, another title from Gameloft, displayed a varied revenue trend, with the highest weekly revenue of $596 occurring in mid-February. Downloads spiked to 697 in late January. Active users showed a significant rise in late January, peaking at 2.3K before stabilizing around 1.9K by the end of March.
World of Peppa Pig: Kids Games from Find Your Fun maintained steady weekly revenue, with a peak of $318 in the last week of March. Weekly downloads remained relatively consistent, with a slight increase in the final week of March to 226. Active users saw a gradual increase, reaching 845 by the end of the quarter.
SpongeBob: Get Cooking by Netflix, Inc. had a modest revenue performance, with occasional spikes like $15 in late February. Downloads were more volatile, peaking at 401 in late January and ending the quarter at 331. Active users fluctuated but showed a steady increase towards the end of the quarter, reaching 2K in the final week of March.
For more detailed insights and data, visit Sensor Tower.